Articles from Billiards Digest by Bob Jewett

The following are articles that have appeared in Billiards Digest, and are presented here in PDF format with permission of the publisher. They are listed by year-month of publication.

If you have comments or corrections related to any article, please forward them to jewett@sfbilliards.com and they may be posted here with the articles.

Also, there are numerous typos, a few from the original publication and more from the scanning and character recognition software that was used to make the PDFs. Please forward notes about those if you spot them.

-- Bob Jewett October, 2005

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1992

1992-04         Be Part of an Experiment -- cutting a ball frozen on the rail

1992-06         An Experiment in Curve -- making an object ball curve

1992-10         The Truth at Last -- results from the frozen ball experiment

1992-12         Progressive Practice -- explanations and two drills

1993

1993-04         Close Calls -- judging hits when two object balls are close

1993-06         Close Quarters -- a system for aiming when the object ball is close

1993-08         Close Quarters II -- avoiding double hits on a near object ball

1993-10         Close Quarters III -- the rules governing close shots

1993-12         Test Time -- Questions from the BCA instructor course

1994

1994-04         How Tough is Tough? -- calculating the difficulty of shots

1994-06         Test Time -- The Answers -- answers to the BCA quiz

1994-08         Squirt Testing -- using a tough spin shot to test squirt

1994-10         Bytes & Billiards -- billiards on the internet in 1994

1994-12         Bytes and Billiards II -- several billiard simulators described

1995

1995-02         Pythagoras & Pool Perpendiculars -- the 90-degree rule

1995-04         Friction: Friend and Foe -- three types of table friction

1995-06         Seeking Truth of Beliefs -- several myth-destroying results

1995-08         Virtual Pool -- a review of the pool/billiard simulator

1995-10         Follow and Draw Systems -- judging the carom angle with follow and draw

1995-12         A Basic Skill Test -- measure your ability with progressive drills

1996

1996-02         Two Interference Systems -- the 2-times- and 10-time-fuller systems

1996-04         Bad Equipment -- problems you can have with tables, balls, ...

1996-06         Chances Are -- probabilities and billiards

1996-08         Create Your Own Drills -- developing custom progressive drills

1996-10         Mirror Systems -- banking using the equal angle idea

1996-12         Handicaps -- the basic NPL system of handicapping matches

1997

1997-02         Hidden Hanger -- shots that are much easier than they seem

1997-04         Finding the Pocket -- the effective center of the pocket

1997-06         Collective Wisdom -- excerpts from the RSB FAQ

1997-08         Those Who Can, Teach -- several teaching techniques/demos

1997-10         A Safety Dance -- playing safe on a close ball ... what's legal?

1997-12         Welcome to Masse 101 -- basic masse concepts

1998

1998-02         Masse 102 -- masse techniques and practice

1998-03         The Right Time to Masse -- sometimes it's the right shot

1998-04         Side Spin with a Kick -- progressive practice for simple english shots

1998-05         Putting Proper Spin On It -- side spin theory and practice

1998-06         Spin It In -- does get-in english really exist?

1998-07         Complete Breakdown -- computer simulation of stick physics

1998-08         1,001 Banks -- lots of bank practice shots

1998-09         Battle of the Robots -- the Meucci and Predator cue-testing robots

1998-10         Peeling the Onion -- options during run-outs

1998-11         Hitting the Peaks -- when during the stroke to hit the cue ball

1998-12         Cut to the Chase -- follow angle system 1:4 ratio

1999

1999-01         Making Contact -- driving a ball to a cushion

1999-02         More Spin, Less Speed -- quality of the stroke

1999-03         Progressive Progress -- more practice drills

1999-04         Freeze Frame -- Jacksonville project report

1999-05         Judgement Call -- to call or not to call fouls

1999-06         Don't Grip It and Rip It -- Jacksonville cue impact study

1999-07         To Kiss Or Not To Kiss -- finding which bank shots kiss out

1999-08         Judgement Day -- Results for the May 1999 column

1999-09         The New Frontiers -- increasing your comfort zone

1999-10         Communication Barriers -- pool vocabulary

1999-11         Systems of Aiming -- a smorgasbord of systems

1999-12         Hidden Treasures -- three diamond systems

2000

2000-01         Tricky Business -- learning from trick shots

2000-02         Sources of Evil -- variables on the pool table

2000-03         Add It Up -- summing up sources of error

2000-04         A Rub the Right Way -- details of throw

2000-05         Practice Session 2000 -- the game of Fargo

2000-06         Systems Analysis -- details of three aiming systems

2000-07         A Rusty Game? -- straight pool discussion

2000-08         Into Focus -- Pre-shot routine and concentration

2000-09         Wales, Watching -- A report on the 2000 WPC in Wales

2000-10         Jump Shots -- useful jump shots

2000-11         Half-Ball, Revisited -- half-ball summary

2000-12         Bank Losses, Rolling Ratios -- follow and bank distance ratios

2001

2001-01         Combinations and Throw -- how throw affects close combos

2001-02         Newton on the Ball -- George McBane guest column on 90-degree imperfections

2001-03         Weird Techniques -- strange ways to hit balls

2001-04         Three Draw Drills -- three challenging drills

2001-05         Charting the Course -- how to find follow distances geometrically

2001-06         Drawing Draw -- continued for draw and angle shots

2001-07         The Rack -- It's more than a torture device

2001-08         When Spheres Collide -- ball-ball contact and Hertz' Law

2001-09         Sliding Friction -- ball-to-bed-cloth friction measured

2001-10         Playing Games -- trying games strange to you

2001-11         Round Robin Formats -- basic round-robin charts

2001-12         Elimination Formats -- single elimination, byes, seeding

2002

2002-01         Double-Elimination Formats -- two double-elimination formats

2002-02         8-Ball Rules -- a brief history of the rules of 8-ball

2002-03         Who Wants a Spot -- calculating the odds with unequal players and spots

2002-04         Outside Assistance -- using outside english to help the angle

2002-05         9-Ball Progress -- progressive drills for nine ball

2002-06         A Challenge to Improve -- some tough proposition shots

2002-07         99 Critical Points -- problems in Ray Martin's classic book

2002-08         Squirt -- a Review -- history of squirt in billiard literature

2002-09         Squirt -- Where it Comes From -- the physical cause of squirt

2002-10         Squirt Continued -- dealing with squirt

2002-11         Chalk Marks, Cue Marks -- chalking -- a simple but important task

2002-12         An Experiment in Throw -- a test to see if throw exists

2003

2003-01         One Thing at a Time -- implementing Bob Fancher's idea for practice

2003-02         Physics and Pool? -- is physics useful for playing billiards

2003-03         Experimental Results -- readers' new ideas about throw

2003-04         The Results Are In -- numerical results for the throw experiment

2003-05         Progressive Masse -- some drills to improve your masse

2003-06         Handicapping 14.1 -- instructions for setting up a league

2003-07         Odds and Ends -- making a ball curve, frozen rail shots, a throw demo, banks

2003-08         Bumping Balls -- moving balls precisely

2003-09         Jumping As It Should Be -- practicing jump shots

2003-10         Sharks and Scams -- petty thievery for fun and profit

2003-11         Practicing Inside Spin -- progressive drills for inside

2003-12         Practicing Outside Spin -- more progressive drills

2004

2004-01         Thin Hits -- safeties and cut shots

2004-02         Where's Your Elbow -- Do you want to be a piston or a pendulum?

2004-03         Where's Your Elbow Now -- observations, including at the Mosconi Cup

2004-04         Not So Simple -- keeping the run simple

2004-05         Short Kicks -- using the mirror system for balls by the rail

2004-06         More Aiming Systems -- ferrule system, lights system, overlap system

2004-07         Long Kicks -- mirror system training

2004-08         Shortening Banks -- actual measurements about speed vs. angle

2004-09         Short Banks -- the 70% system for cross-side and cross-corner

2004-10         Useful Strokes -- From Wallace Ritchie to Bob Byrne

2004-11         Stroke Straightening -- making your arm move straight

2004-12         Help With Aiming -- aiming devices, including do-it-yourself

2005

2005-01         Make Your Own -- more aiming/carom angle devices

2005-02         Frozen Bank Shots -- banking balls frozen on the cushion

2005-03         Hoppe to It -- making your own simple position system -- no english

2005-04         Do Try This At Home -- now, add side spin

2005-05         Faszinating -- amazing stop-action pictures from Austria

2005-06         By the Books -- parallel aiming through the years

2005-07         Target Pool, Revived -- Do-it-yourself practice routines

2005-08         Close Quarters -- repeat of the August 1993 column

2005-09         Taking A Lesson -- various aspects of taking and giving lessons

2005-10         Different Strokes -- a catalog of strokes

2005-11         Different Strokes, Part 2 -- more catalog of strokes

2005-12         Wrong Size, Wrong Shape -- the balls are not quite right

2006

2006-01         A Modest Proposal -- Double hit rule discussion

2006-02         Better Safe Than Sorry -- Shot selection at the IPT KOH

2006-03         A Carom Puzzle -- How many ways to play one position?

2006-04         Straight-Pool Wrinkles -- Issues at the DCC 2006 14.1

2006-05         Where’s The Rub? -- Throw with draw and follow

2006-06         Straight Statistics -- High run statistics at 14.1

2006-07         Carom Conundrum -- Solutions for the carom puzzle of March

2006-08         The Perfect Tournament -- Details of tournament organization

2006-09         One Cushion Precision -- Playing for exact position on one cushion

2006-10         The Cutting Edge -- The thinnest possible/likely cuts

2006-11         Round-Robin Revisited -- Round robin wrinkles from the IPT

2006-12         Don't Blow It -- Where's the nose of the cushion?

2007

2007-01         Get to the Point -- Precise position practice

2007-02         Online Magic -- YouTube videos from Semih Sayginer

2007-03         Derby City Shootout -- The 2007 edition of DCC 14.1

2007-04         Transferred Side -- History of the controversy

2007-05         Lets Twist Again -- Shots with transferred side

2007-06         Degrees of Difficulty -- Cutting and banking more than 90 degrees

2007-07         Divide and Conquer -- Fractional ball aiming

2007-08         Many Questions -- Some close combination puzzles with answers

2007-09         Killer Geometry -- The semi-circle of death

2007-10         Active Spectating -- What to watch for at tournaments

2007-11         Scratched to Death -- Extensions of the semicircle of death

2007-12         Tricky Ticky Tactics -- Lots of ways to use rail-first shots

2008

2008-01         The Letter of the Law -- The new WPA World Standardized Rules

2008-02         Killing Me Softly? -- The soft break and nine ball

2008-03         Freezing to Death -- How a tight rack destroys nine ball

2008-04         Measured Force -- Ten degrees of force of stroke

2008-05         Springs Have Sprung – compression of cushions, balls and tips
2008-06         Rulebooks Revisited – A plea for standardization and some problems
2008-07         Follow Along – A system to plan the cue ball’s path on follow shots
2008-08         As Easy as 1-2-3 – The three phases of learning to play pool
2008-09         Safe Drilling – Learning precise control of the cue ball for safe play
2008-10         Close Calls – A discussion of the shots in the video referees’ quiz
2008-11         Get Snookered – Basic rules and strategy of snooker
2008-12         Game Changers – How 9-ball rules have changed in 40 years

2009

            2009-01         Giving and Deceiving – Four “impossible” shots
            2009-02         Take the Easy Path – Use a simple, rolling cue ball when possible
            2009-03         Spinning a Web – The game of “Spider”
            2009-04         Just Skidding – What skid/cling/kick/bad contact is and its cause
            2009-05         Just for Kicks – Basic one-cushion shots
            2009-06         Kick It One Time – A basic system
            2009-08         Mirror, Mirror – Kicking using an isosceles triangle
            2009-09         Eyeing the Angle – A “stick” one-rail system and System Sid
            2009-10         Precision Safeties – Squeezing the last inch out of safeties
            2009-11         Banking Tips – Some rules of thumb

2010

            2010-01         Competitive Practice – Testing yourself
            2010-02         Oldie but a Goodie – English Billiards and a book review
            2010-03         Back to the Basics – Fundamental work on stroke and mechanics
            2010-05         Diamond Systems 101 – Basic diamond system concepts
            2010-06         Diamond Redux – The “standard” diamond system: the corner-5
            2010-07         Diamonds, Part III – Details of the corner-5 including second rail
            2010-08         The Right Track – Extending the corner-5 to the 4th rail
            2010-09         Polishing Up – Checking your corner-5 knowledge
            2010-10         Prop-Shot Lessons – Some interesting proposition shots
            2010-11         Beginning 3-C – Some basic 3-cushion info
            2010-12         More the Merrier – Ring games, starting with 9 ball and pink ball

2011

            2011-01         More the Merrier II – More multi-player games
            2011-02         More the Merrier III – Cutthroat and other multi-player games
            2011-03         More the Merrier IV – Several kinds of golf on pool/snooker tables
            2011-04         Stroke Fiddling – What is the best length of bridge, etc.
            2011-05         Forced Accuracy – Testing for the best bridge length
            2011-06         Clocking In – A list of times related to the game
            2011-07         Cleaning House – And cues and balls and tables
            2011-08         Second Level – An organized look at position play
            2011-09         Inside and Outside – Practice methods to master side spin
            2011-10         Every Which Way – Inside/outside, running/reverse, draw/follow/stun
            2011-11         Control, Part Four – Adjusting multi-cushion position shots
            2011-12         Open Notebook – Observation from the 2011 US Open 9-Ball in Chesapeake, VA

 

2012 and 2013 in progress